using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace DataFormats
{
    /// <summary>
    /// This is in a seperate assembly because of circular dependancy issues in conenction with the XMLContent.
    /// </summary>
    public class BugData
    {
        public string UniqueID;
        public string Name;
        public string Author;
        public string Description;
        public string[] Sounds;
        public string MenuSprite;
        public string Sprite;
    }
}
